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Sound Crackling

We're building our game to iOS devices and we're noticing that after we play around 20 levels, music and sounds will crackle whenever there is high CPU load. This happens most often when we load...

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How do you set an AssetBundle's version number?

So the 3.4 function WWW.LoadFromCacheOrDownload(url, version) takes the version integer. My question is, how do you set the version number when you're creating an assetbundle?

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Using AssetBundles as IAP Crashing

Hi, we're creating an iOS game and want to create IAP assetbundles that the user can buy and then download from our servers. Basically when the user has bought the IAP and loads up the "Level Select"...

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Invoke www.error in PHP

Is there a way I can set www.error manually from the PHP script that I call?

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iOS ignores html error headers?

While writing my game that communicates with php server scripts, I decided to have the scripts perform a php error header if anything on their end went wrong. In the Unity Editor, www recognizes this...

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Can Unity3D run without hardware acceleration?

Is there a way to get Unity3D to run on a computer without hardware acceleration?

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